Matching Prescription & Visual Acuity: Towards AR for Humans
NVIDIA Research
- UploadVR - August 08 2019, SIGGRAPH 2019: Foveated AR With Prescriptions And A Physical Tail
- Venture Beat - July 30 2019, Siggraph 2019 offers a sneak peek into what’s next for AR, VR, and CG
- Tom’s Guide - July 31 2019, Nvidia’s Killer AR Tech Doubles Hololens 2’s Field of View
- ZDNet - July 30 2019, Nvidia Research demos Prescription AR glasses
- UploadVR - July 29 2019, Foveated AR Demo From NVIDIA At SIGGRAPH
- Graphic Speak - August 12 2019, NVIDIA brings ray tracing and AI to Siggraph again
- Business Wire - July 19 2019, The Human Effect of Tech: SIGGRAPH 2019 Shines Light on Adaptive Technology
- Yahoo! Finance - July 19 2019, The Human Effect of Tech: SIGGRAPH 2019 Shines Light on Adaptive Technology
- Next Reality - July 16 2019, Nvidia Uncovers Breakthroughs with Dynamic Focus & Prescription Lenses for Augmented Reality Displays
Adaptive Temporal Anti-Aliasing
NVIDIA Research
- 3D Juegos - February 19 2019, Nvidia planea mejorar la calidad del TAA con el raytracing
- Overclock 3D - February 18 2019, Nvidia Plans to Improve Temporal Anti-aliasing with Ray Tracing
- Dark Side of Gaming - February 18 2019, NVIDIA aims to remove TAA blurring and ghosting artifacts with adaptive ray tracing in games
- Segment Next - August 02 2018, Nvidia Ray Tracing In Temporal Anti-aliasing Will Revolutionize The Future Of Gaming
- PC Games N - August 01 2018, Nvidia research team hoping for ray tracing in games “over the next few years”
- Dark Side of Gaming - August 01 2018, NVIDIA announces Adaptive Ray Tracing Temporal Antialiasing for games
- wccftech - August 01 2018, Adaptive Temporal Antialiasing (ATAA) in Development at NVIDIA, Powered by Ray Tracing
- Hexus - August 01 2018, Nvidia adds ray tracing tech to Temporal Anti-Aliasing (TAA)
- Tech Power Up - August 01 2018, NVIDIA Unveils Adaptive Temporal Anti-Aliasing with Ray-Tracing
- bitfeed - August 01 2018, Nvidia at work on the Adaptive Temporal anti-Aliasing (ATAA), which is based on Ray Tracing
- Giga Trick - August 01 2018, Adaptive Temporal Antialiasing (ATAA) in Development at NVIDIA, Powered by Ray Tracing
- Tech Watch - July 31 2018, Nvidia Showcases Adaptive Temporal Anti-Aliasing Technology with Ray Tracing
- Hot Hardware - July 31 2018, NVIDIA Adds Adaptive Temporal Antialiasing To Its Ray Tracing Toolbox For GeForce
- Tom’s Hardware - July 31 2018, Nvidia Presents Adaptive Temporal Anti-Aliasing Technology
- Overclock 3D - July 31 2018, Nvidia discusses Adaptive Temporal Anti-Aliasing with Ray Tracing
- videocardz - July 30 2018, NVIDIA introduces Adaptive Temporal Antialiasing with ray tracing
Steerable Application-Adaptive Near-Eye Displays
NVIDIA Research - Best in Show Award
- SIGGRAPH Blog - November 09 2018, 2018 Emerging Technologies Best in Show: Steerable Application-Adaptive Near-Eye Displays
- SIGGRAPH - August 16 2018, SIGGRAPH 2018 Celebrates Generations in Vancouver
Kinesthetic Haptics for Virtual Reality
Collaboration between Cornell Organic Robotics Lab and NVIDIA.
- Upload VR - August 01 2017, This Controller Changes Shape To Match Virtual Objects
- Realovirtual - July 28 2017, NVIDIA to present its advances in haptics and multi-focus displays at SIGGRAPH
- Studio Daily - July 18 2017, SIGGRAPH 2017 Emerging Technologies: What’s Waiting in the Wings?
- InAVate - May 15 2017, Research lab creates haptic skin material for realistic feedback
- Upload VR - May 12 2017, Haptic Skin Created By Cornell Research Lab Makes VR Feel More Human
- VR Focus - May 11 2017, Textures In Haptics For VR With Omnipulse
- Tech Radar - May 10 2017, This haptic skin prototype could make VR experiences more realistic
- Road to VR - May 09 2017, This Pulsating ‘Haptic Skin’ is Somewhat Creepy, Mostly Awesome
Varifocal Virtuality
NVIDIA Research
- 4Gamer.net - August 03 2017, I experienced “Variable Focus HMD” available at the NVIDIA booth that enables expression of perspective that can not be done with existing VR HMD
- Leiphone - August 01 2017, NVIDIA put the latest glasses
- Mogura VR - July 30 2017, NVIDIA research develops new technology that gives 3D sense to VR
- 51 Touch - July 28 2017, NVIDIA latest research to explore the limitations of VR
- VR Inside - July 28 2017, New technology studied by Nvidia makes virtual reality more realistic
- Realovirtual - July 28 2017, NVIDIA to present its advances in haptics and multi-focus displays at SIGGRAPH
- Upload VR - July 27 2017, NVIDIA Research At SIGGRAPH Aims To Fix VR Headset Limits